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Class skills

クラススキル

Magic & Power SystemsMagic Systems

Exclusive skills granted by specific class levels, often the trump cards of high-end characters.

  • Eclipse at level 5: "The Goal of All Life is Death" (Ainz)
  • True Necromancer: undead enhancement and undead control; Master of Death: instant-death spell enhancement
  • Blood Drinker: "Blood Pool," storing the blood of those killed for use in place of MP and more (Shalltear)
  • Inquisitor at max level: "Heresy Condemnation" and "Heresy Judgment," which interfere with spellcasting by priests who don't believe in the same god (the Extra Seat)
  • World Champion at max level: [World Break]; World Disaster at max level: [Grand Catastrophe]; Disciple of Disaster: [Petit-Catastrophe] (Mare)
  • Eclipse: can only be taken with an extreme build like "Overlord race at level 5, specialized in necromancy-school magic classes, total level 95" (Vol. 3 p. 373)
  • World Disaster: an extremely powerful annihilation-type attack magic class, the strongest in raw firepower but very mana-hungry; limited in number, so taking it requires PKing a current holder to steal the qualification; one mercenary magic-class guild kept nearly 50 of them (BD bonus Prologue (Part 1)-032)
  • Other exclusive skill examples: the Disciple of Disaster class's (Mare's) [Petit-Catastrophe]; the World Champion's "Dimensional Gap" can block even World Items if timed precisely (Web novel setting); Dark Ritual Mastery lets two uses of Create High Tier Undead produce undead of nearly level 90

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