
Lore
Runecraft
ルーン文字
Magic ItemsNew World Items
An old technique in which dwarven runesmiths enchant items by carving runes; it caught Ainz's eye, and the smiths moved to the Sorcerer Kingdom, where they are secretly reviving it.
- There are 90 runes: 50 lower, 25 middle, 10 upper, and 5 highest; legend also speaks of hidden runes and divine runes (Vol. 11)
- A single rune is enough to enchant an item; materials cost almost nothing, but the work takes three times as long as magical enchantment, and even skilled smiths can carve at most 4–6 runes
- 200 years ago, after the Evil Deities attacked the royal capital, the Runesmith King left with the six-rune "Hammer That Shakes the Earth"; magical enchantment then spread, and runes gradually fell out of use
- Gondo, the only smith who never gave up, met Ainz, and all the runesmiths were recruited to the Sorcerer Kingdom, where they now work in secret in Carne Village
- Magical enchantment is repelled by an item already enchanted with runes, and forcing it distorts the runes
- Items such as the bow Ainz lent Neia, "Ultimate Shooting Star Super," are promoted under the banner of "rune technology"
- Known runes: the middle rune "Lagu (ᛚ)"; the lower rune "Kaun (sharpness)" raises a weapon's sharpness and makes deep wounds easier (Vol. 11 pp. 146–147)
- Osk collected a sword made 150 years ago by the Dwarf Kingdom's Stonenel Workshop, with a rune on its hilt that charges the blade with lightning; it became Ainz's reason for going to the Dwarf Kingdom (Vol. 10 pp. 361–363)
- According to the Empire, aptitude for runesmithing is rarer than aptitude for magic casting (Vol. 11 p. 149); Gondo holds the weaponsmith, armorsmith, itemsmith, and runesmith classes
Notes
In the light novels, runes in YGGDRASIL are merely decorative, while the Web novel has a runesmith class whose skills are also used in Nazarick's defense systems.
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