
Lore
Lizardman
蜥蜴人(リザードマン)
Races & CreaturesMajor Races
A bipedal demi-human race with hard, crocodile-like scales and long tails; they live in wetlands, mainly fish and hunt, and are relatively intelligent for demi-humans.
- Adult males average 190 cm tall and about 100 kg; they have darkvision.
- Webbed toes make them fast in water but not very fast on land; they have claws but also use weapons such as swords and axes.
- They store nutrients in their tails, and members of the opposite sex with thick tails are considered attractive.
- Their tribal society is a hierarchy based on strength: a chief, a Council of Elders, and a warrior class, plus priests and hunting parties; those who leave the tribe are called "travelers" and branded with a special mark on the chest.
- Five great tribes live around the Great Lake in the Great Forest of Tob; in Vol. 4, Nazarick's army under Cocytus conquered them, and they submitted.
- Crusch is an "awakened ancient lizardman" (an albino); sea lizardmen belong to the Argland Council State (Web setting).
- They are hostile to the toadmen northeast of the lake; war broke out in Shasuryu's grandfather's generation.
- Four Treasures: the White Dragon Bone, Frost Pain, the Great Wine Pot, and one said to be held by the "Twin Witches of the Swamp"; see the "Lizardman Villages" entry for details on the villages
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