OVERLORD · Character & Lore Atlas

Search characters, lore, and timeline

English

Topics

Magic Tiers 14

  1. Tier Magic

    位階魔法

    Magic defined by YGGDRASIL's game system, divided into the 1st through 10th tiers with super-tier magic above; it is said to have been brought into the New World by the Eight Greed Kings 500 years ago.

  2. 0th Tier

    第0位階

    The lowest tier, unique to the New World; it does not exist in YGGDRASIL, so Ainz cannot use it.

  3. 1st Tier

    第1位階

    The most common tier, containing many practical spells; under the seven-levels-per-tier theory it corresponds to magic-class levels 1–7.

  4. 2nd Tier

    第2位階

    The common goal of ordinary magic casters; under the seven-levels-per-tier theory it corresponds to levels 8–14.

  5. 3rd Tier

    第3位階

    The usual upper limit for skilled magic casters in the New World; under the seven-levels-per-tier theory it corresponds to levels 15–21.

  6. 4th Tier

    第4位階

    The threshold of high-tier magic, where even Fluder's best disciples stop; under the seven-levels-per-tier theory it corresponds to levels 22–28.

  7. 5th Tier

    第5位階

    Magic regarded as the "Realm of Heroes"; under the seven-levels-per-tier theory it corresponds to levels 29–35.

  8. 6th Tier

    第6位階

    The tier regarded in the New World as an individual's limit; those who can use it are "Outliers"; under the seven-levels-per-tier theory it corresponds to levels 36–42.

  9. 7th Tier

    第7位階

    Legendary magic that ordinary humans cannot use without a grand ritual; under the seven-levels-per-tier theory it corresponds to levels 43–49.

  10. 8th Tier

    第8位階

    A mythical realm whose very existence almost no one in the New World knows; under the seven-levels-per-tier theory it corresponds to levels 50–56.

  11. 9th Tier

    第9位階

    A tier entered only by high-level players and NPCs; under the seven-levels-per-tier theory it corresponds to levels 57–63.

  12. 10th Tier

    第10位階

    The highest tier of tier magic; under the seven-levels-per-tier theory, usable from magic-class level 64.

  13. Super-Tier Magic

    超位魔法

    Ultimate magic in YGGDRASIL beyond tier magic, called the "11th tier" in the Slane Theocracy.

  14. Wild Magic

    始原の魔法(ワイルド・マジック)

    Magic that existed in this world before the Eight Greed Kings warped it 500 years ago; today probably only the Dragon Lords who survived that era can use it.