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Common Martial Arts

Lore

Common Martial Arts

主な武技

Magic & Power SystemsKey Spells & Skills

General-purpose martial arts that appear repeatedly in the series.

  • [Fortress]: a parry defense with extremely strict timing; superior forms are [Heavy Fortress] and [Invulnerable Fortress], the latter learnable only by a few geniuses (Clementine)
  • [Flow Acceleration]: temporarily accelerates the nerves to raise attack speed, but puts extreme strain on the brain (Gazef, Clementine, the Extra Seat, etc.)
  • [Ability Boost] / [Greater Ability Boost]: temporarily raise physical abilities; the two can be used together
  • [Pace of the Wind] → [Greater Wind Stride]: raise movement speed and agility
  • [Focus Battle Aura]: temporarily makes a weapon equivalent to a magic weapon (Gazef)
  • [Limit Breaker - Mind]: removes the brain's limiters and raises all functions by one level; Climb can use it, and with the Dragon's Treasure ring he can briefly reach strength close to that of a mithril-rank warrior
  • [Instant Counter]: forcibly returns a body thrown off balance by an attack to its stance before the attack (Gazef, the Extra Seat)
  • [Greater Evasion] (Clementine, the Extra Seat) is the superior form of [Evasion]; [Greater Piercing] (the Extra Seat) is presumed to be the superior form of [Penetration]
  • For [Shukuchi Kai] (Erya), [Dragon Fang Thrust] (Parpatra), [Air Slash], and more, see the entries "Offensive Martial Arts," "Enhancement Martial Arts," and "Fortress Martial Arts"

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